![]() And along with it, there will be a 20 Year Celebration Edition which comes with a number of different goodies. That said, I'm really excited for the next game. Rise Of The Tomb Raider will be releasing on October 11 this year for PlayStation 4. ![]() I'm not asking for a Battlefield audio design level, but this does feel flat. Some things that are worth mentioning: Amazing OST, good level design, rich environments, and, not less important, kinda disappointing gun sounds. That said, the characters could be more interesting. It's not that deep, but it's there, and I know it will be explored in the next game. The best part about it is there is more emphasis on Lara's persona. well, the premise is not as good as the last game, honestly. The performance was really unstable, but since I'm playing in 4K with an RTX 2060, I'll not complain about it.Ībout the story. Unfortunately, the 21:9 aspect ratio doesn't work in cutscenes, which breaks the experience. It's hard not to admire Lara's face often. Not to talk about the facial expressions. ![]() ![]() The scenarios, illumination, destruction, and overall cinematic look make a huge difference. I played in 4K Ultrawide with max settings. Because of that, crafting becomes important to get special ammo, and mitigating the use of some weapons becomes important (you don't want to get in a bad spot with no shotgun ammo). You can't autoheal in higher difficulties, enemies flank more often and throw things at you a lot to make you rotate. It's a little harder, since you have less ammo available. The mechanics are deeper, the graphics are better, the gimmick moments are more impactful, and the story gains more emotional layers. ![]()
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